Plot Hooks

BEST SERVED COLD
You must find and defeat Windharrow, a murderous minstrel who hurt you, your family or your friends in the past. You’ve heard rumors that he’s in Antipodea somewhere…
DANGEROUS INFORMATION
It’s a race against time—you overheard cruel bandits planning a raid and intend to stop them. The bandits report to someone named {spoiler} in a place called {spoiler}. You know when the raid will occur, but you need to find out where…
DANGEROUS SECRET
You were assigned to infiltrate the mysterious druids of the {spoiler} and discover their true plans. The circle supposedly knows ritual magic unknown to other druids.
DARK OMENS
The signs and portents are clear: nature is out of balance. Terrible disaster is drawing closer with every passing day. You are sworn to find the source of the disturbance and destroy it.
DEFEAT THE SKYRIDERS
Vicious raiders mounted on hippogriffs have laid waste to several small hamlets and merchant caravans in Antipodea and your character has sworn to stop them.
FEATHERGALE REBEL
You were sent to retrieve an Orthan noblewoman who fled from her betrothed to join some kind of secret society in Antipodea
THE FUGITIVE
You are on the trail of a ruthless murderer, Bastian Thermandar. You are determined to make him pay for his crimes.
HIRED HAND
Homesteaders from near Lemonpepper who were kind to itinerant workers are now missing. You set out to have revenge and to rescue any survivors.
MADMAN AT HAUNTED KEEP
You know that unsavory sorts have occupied {spoiler}, and that there’s a secret way into the castle.
THE MUD SORCERER
Months ago, the character was robbed by a genasi who killed several innocent bystanders. Now it’s time to find Miraj Vizann (the robber) and make him pay.
RECOVER YOUR SWORD
Thugs broke into the workshop where the character apprenticed, murdered the master smith, and stole the beautiful sword she’d made. They were marked with a strange rune that could be a clue on how to find them. Perhaps you can honor your poor master by recovering the weapon.
SEEKING REVENGE
Raiders torched your home or razed a defenseless village. You have sworn to stop them and their hateful leader – Lyzzie Calderos
SETTLE A SCORE
Marauders in distinctive {spoiler} armor robbed your friends or family and left you character for dead. Now it’s time to even the score, particular with respect to their brutal leader, Hedorm.
RIVER PIRATE’S TRAIL
Months ago, a pirate called {spoiler} destroyed your ship by conjuring a powerful storm. Dozens of sailors died, and now you intends revenge.
STANDING OFFER
Months ago, you served as a guide for a band of mysterious pilgrims who set out to reoccupy {spoiler}. Your mission is to infiltrate the group and discover their intentions.
STRANGE MAP
An ancient map has come your possession, showing the location of a forgotten dwarf stronghold beneath the {spoiler}. You became intrigued and are driven by curiosity to find these ruins.
SUSPICIOUS FELLOW
You become suspicious of a fellow called {spoiler} who you’ve seen around Havendell recently. You have decided to investigate.
UNDERCOVER
You have been tasked to break up a smuggling and piracy ring on the Drake’s Head River, headquartered at {spoiler}.
WALKED AWAY
You were briefly recruited as a mercenary, but never took up arms with the shady organisation who hired you. Now you want to stop the villains before they give all mercenaries a bad name.

Plot Hooks

The Ledge: Third Breach wasted_warlock wasted_warlock